Shadee.Care Game Audio (with Digital for Life Grant)
Our Project
In collaborating with Diploma in Gamification and Game Design, this DSA FYP involves a game proposal development. The game targets individuals aged 13 to 35 of all genders, including novice, recreational, and competitive gamers. It aims to motivate players to invest time and effort, enhancing cognitive skills, focus, and overall well-being from positive and responsible gaming. Incorporating popular game design elements, it provides entertainment while offering tools for self-reflection, mindfulness, stress management, and emotional regulation. With goals like building empathy, teaching emotion regulation, and developing positive coping strategies, the game also prepares players for e-sports and promotes awareness of emotional responses under stress.
Team Members
IKHSAN BIN MUHAMMAD ZULKIFLIE
JUSTIN ANGELO MAGALONG REFORMA
KAMALNIZAM BIN KAMARUDIN
Nur Mahirah binte Abdul rahman
SHARIFAH QISTINA BINTE SYED FARIES ALKAFF
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